TickBase News

Lyme Disease Coming to Idaho? This Video Game Helps Students Analyze Spread of Ticks

Barrie Robison, a professor in the Department of Biological Sciences at the University of Idaho, co-founded Polymorphic Games to incorporate evolutionary and ecological principles into video games. When his colleagues wanted to understand the growth of tickborne diseases, they recruited Robison and his studio to translate the research into a video game, aimed to serve as a …

New Tool Allows Computer Scientists to Support Life Scientists

Computer Science and Engineering Assistant Professor Tin Nguyen and his lab at the University of Nevada, Reno have developed software to help life scientists efficiently analyze single-cell data using machine learning.

What’s Killing Idaho Moose? In Many Cases, Infestations of Ticks and Other Parasites

Idaho Fish and Game partnered with University of Idaho researchers to conduct a multi-year study on why moose populations are declining. So far, they have found that the majority of deaths are due to parasite diseases. The main culprit? Winter ticks.

GeoWeaver: Building an Open-Source Platform for Enabling Ad Hoc Management, Open Sharing, and Robust Reuse of NASA Earth Data-Driven Hybrid AI Workflows

GeoWeaver is a new NASA ACCESS project, led by Drs. Ziheng Sun, Marshall Ma, Annie Burgess, and Daniel Tong. This platform will improve the ability of machine learning algorithms to process large datasets. Outputs from GeoWeaver will provide new computation facilities for the TickBase project, while TickBase will simultaneously improve the usability of GeoWeaver.

U of I Research Team Earns Nearly $6M to Battle Lyme Disease, Surging Tick-Borne Illnesses

University of Idaho researchers are leading a nearly $6 million National Science Foundation cooperative agreement, using large and complex data sets to improve prediction and response measures for tick-borne diseases.